Street Racing Syndicate | |
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Developer(s) | Eutechnyx |
Publisher(s) | Namco Bandai Games |
Platform(s) | GameCube |
Release date(s) | NA August 31, 2004 EU March 4, 2005 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
From fancy cars to beautiful import models, Street Racing Syndicate delivers the fast-paced world of street racing. You can race for money, pink slips, and more through the streets of LA, Philadelphia, and Miami. With each win, you'll earn cash, respect, and the affections of real-world street racing models. Use your cash to customize vehicles with licensed parts and graphic upgrades. Showcase your vehicle in online races, but be ready to drive off track if the police come.
There are no reported problems with this title.
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No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Street Racing Syndicate since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-4701 | Ubuntu 14.10 | Intel Core i3-3220 @ 3.3 GHz | NVIDIA GeForce GTX 650 | Sort of playable. Slows down to 85% pretty often with no warning, sometimes even lower. The longer you play the more it stabilizes out but the slowdown is still noticeable in certain areas/missions, getting worse the more competitors you're racing against. Cutscenes can drop some frames, and HLE crackles almost inaudibly when you rev your engine, but otherwise everything is accurately emulated with default settings. | Xerxes |